Going Somewhere: Episode IV reconfigures science fiction movies with documentary/scientific NASA/JPL documentation and abstract glitch footage to reveal an underlying fantasy of transcendence. The story follows a simple trajectory: a traveler arrives, then embarks on a more abstract journey into inner spacea transcendent metaphor for exploring the self.
The data stream that is the digital file has been glitched to create a continuous flow of imagery that functions syntacticallyeschewing montage and the long takeso that each shot develops seamlessly into the next, morphing from one image into another. The overal structure of these images allows for a consideration of the relationship between displacements (primarily einbau structures) and their capacity to amplify the conceptual-narrative aspects of the science fiction 'story.' At the same time, the conversion of the shot sequence into an ASCii code animation enables a consideration of the distinction between the surface of the image and its internal organization as code. The audience is central to this process: without them, there is no coherence, no organization to this progression.
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