CONTENTS

 
   about
   MICHAEL BETANCOURT NEWS
   movies: AESTHETICS
   movies: NEWS & REVIEWS
   movies: SHOWS & SCREENINGS
   random art notes
   random how-tos
   research: AVANT-GARDE MOVIES
   research: MOTION GRAPHICS
   research: VISUAL MUSIC
   theory: CRITICAL OBSERVATIONS
   theory: DIGITAL CAPITALISM
   theory: GLITCH & POSTDIGITAL
   theory: working notes

 

PORTFOLIO

 

 michaelbetancourt.com
 Art of Light Organization
 Going Somewhere
 exhibitions [pdf]
 updates
 books
 contact
 purchase artworks

Glitch Theory: Art and Semiotics by Michael Betancourt
Movies by Michael Betancourt

  Video Art listserv
 




 

SEARCH ARCHIVES

archives begin in 1996

  

Mind-Altering Sounds?

story © Michael Betancourt | published May 2, 2004 | permalink | TwitThis Digg Facebook StumbleUpon  |  View Printable Version



movies: AESTHETICS
Link Here

This company claims it can use sound to "change your mind." I'm not sure I really believe this kind of claim, but this kind of thing's been around for a long time.

Article Here

Opinions? I've never worked with this kind of sound/technology, but I know of people who do use it for their performance work. But what I want to know is, is this needlessly manipulative?






 
Video and Performance

story © Michael Betancourt | published April 3, 2004 | permalink | TwitThis Digg Facebook StumbleUpon  |  View Printable Version



movies: AESTHETICS

Why is it that when video gets used as part of a larger show, it rarely plays a role greater than that of wallpaper--a visual enhancement to "enliven" the performance, rather than being allowed to play a role in the way that any other "performer" does?




read more (62 words)



 
IMHO 11: Media Mythos

story © Michael Betancourt | published November 9, 2003 | permalink | TwitThis Digg Facebook StumbleUpon  |  View Printable Version



movies: AESTHETICS

repost from The Miami Art Exchange

After more than a century of gradual development we have arrived at a point in time where all our desires, interests, beliefs, and thoughts are carefully tallied and counted through polls and marketing analysis to better sell us anything that we might happen to have a passing fancy for. This situation has resulted in a simultaneous creation and destruction within our collective psyches. The past has become as much a close world as it is a world before. The meaning which invested itself in all aspects of our arranged human world are now as meaningless as stones. We do not exist with the density of meaning which invested the worlds of our ancestors. This is what we have lost, destroyed by the need of manufacturing and consumption to always provide new goods, new services, even if these goods and services are themselves unnecessary, or even wasteful, of our lives and our money. The goods are produced, so there must be a market for them, consumers willing and able to pass over their currency for whatever thing it is that is sold.




read more (439 words)



 
Four Trajectories out of Realism

story © Michael Betancourt | published January 30, 2002 | permalink | TwitThis Digg Facebook StumbleUpon  |  View Printable Version



movies: AESTHETICS

1. Imitative (creation of mimetic illusion)

2. Deformative (painterly motion in Bacon)

3. Transformative (paranoiac-criticism, metamorphic images, based in perceptual recognition)

4. Simulation (where the image becomes the thing imaged)






 
Notes for Essays on Inconsistency

story © Michael Betancourt | published December 19, 2001 | permalink | TwitThis Digg Facebook StumbleUpon  |  View Printable Version



movies: AESTHETICS



read more (1268 words)